AI Insights · Timothy · January 2022
Top 5 Shopping Games Performance in Australia Q4 2021
Explore the performance of the top 5 shopping games on a unified platform in Australia during Q4 2021, including weekly downloads, revenue, and active user trends.
During the fourth quarter of 2021, the top 5 shopping games in Australia showcased varying trends in weekly downloads, revenue, and active users. Below is a detailed analysis of their performance.
Cashier 3D from Rollic Games showed a consistent increase in weekly downloads, starting at around 1.9K in late September and peaking at 4.3K in mid-November. Weekly active users also followed an upward trend, rising from 8.9K to 12.2K during the same period. However, the game saw minimal weekly revenue, with a brief spike to $30 in the last week of November.
Hypermarket 3D by Sunday.gg experienced fluctuating weekly downloads, starting at 2.4K in late September, dipping to 989 in mid-October, and recovering to 2.3K by the end of December. Weekly active users remained relatively stable, ranging from 25K to 32K. The game generated negligible revenue, with a single spike of $7 in mid-December.
Vlad and Niki Supermarket game from Oculist saw a consistent performance in weekly downloads, starting at 1.3K and ending the quarter at 1.8K. Weekly revenue also showed steady growth, peaking at $248 in late November. Active users increased from 3.2K to 4.2K, indicating a growing user base.
Miga Town: My Store by XiHe Digital (GuangZhou) Technology Co., Ltd had a steady decrease in weekly downloads, starting at 1.8K in late September and ending at 1K in late December. Weekly active users followed a similar pattern, dropping from 1.8K to 1.2K. The game generated moderate weekly revenue, peaking at $197 in early November.
Idle Supermarket Tycoon - Shop from Digital Things showed a gradual increase in weekly downloads, starting at 818 and reaching 1.3K by the end of December. Weekly revenue fluctuated, peaking at $1.1K in late September and remaining above $700 for most of the quarter. Weekly active users saw a steady rise, from 3.6K to nearly 4K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.